The game is Blueprints, not even on the shelves yet. Multizone was nice enough to lend me a copy of the game to get to know and play it and then review it.
Well Frankly this game is as simple as it gets, ok not as simple as Zombie Dice but close.
The premise of the game is to roll dice and build what is illustrated on the blueprint card. Simple no!!!
You do this over 3 rounds and at the end of each round you count the points and give out award cards and at also reward cards (frankly I did not use the reward cards).
Here is a typical 4 player setup:
Each player gets a screen to hide what blueprint they are trying to reproduce and on the back of those screens it shows how to score your points (this is handy when planning your strategy of what resource to use to build your blueprint).
Let's talk about the game play:
The first player is chosen by who built the last thing (in real life) and then on the following rounds, whoever scored lowest goes first and play proceeds in a clockwise order.
The first player than chooses 7 dice from the dice bag (which by the way is really too small for the number of dice they give you so get a bigger bag if you can) and rolls them in the middle of the gaming area and then you place them in numerical order (lowest to highest). The color of the dice do matter in this game but not when placing them on the game area: Clear = glass, Black = stone, Brown = wood and Green = recycled.
The colors of the dice come into play for scoring:
I don't know if you can well or not, but wood dice give you points (you might want to read the screens to see the actual point amounts) depending on how many other dice are touching it (top, bottom, left, right, front, behind). Glass dice give you points for top face value of the dice. Stone dice give you points depending on what level (how high) they are. Finally, the recycled dice give you points for each green dice you use in general to build your blueprint.
So there is quite a bit of strategy needed for this game, but even though it says that the minimum age is 14 years old, I played this with my two young boys and they had fun trying to pick the right dice and just build.
So moving on with the gameplay, again with the first player, he chooses one of the dice in the game area and places it on his or her blueprint taking into account that if you need to build multiple levels you must place a dice with a face value greater than or equal to the dice below it (example: you have a green dice on the bottom with a 3 showing, you must place a dice - any color - above it that is either a 3 or greater) so don't go placing a 6 on the bottom otherwise you will not be able to finish your print.
Once that player picked a die, the player then chooses a random one from the bag, rolls it and places it in line with the others (never changing the face values of the ones already on the table).
Play proceeds until all players have chose and placed 6 dice on their print (however, there may be times that you cannot place a die so that die is lost and you will not be able to finish your construction and not get the extra 6 points it is worth).
Now when the round ends, you count up the points and if you noticed there were two extra dice laid out on the points card, these are used to break ties, the first player of the tie takes the top die and uses it on his print and the second uses the second die and then you recount the points. If a player completed the print, they get 6 bonus points.
Then the awards are given out, bronze to the third highest score, silver to the second and gold to the first.
And as you can see, there are also points for these cards which are added to the final score at the end of the three rounds.
So there is not much more to say about this game, I really liked it and it is a really quick game to pick up and play. I suggest this game for families and even with small kids because it helps them count and learn some minor strategies of gameplay.
I will give this game 4.5 dice out of 5.
This game was provided by and available for sale by:
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